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- #Gran turismo sport ps4 pro 720p
- #Gran turismo sport ps4 pro 1080p
- #Gran turismo sport ps4 pro update
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The GT Sport beta offers up an HDR brightness slider for tweaking to your individual display, and even on less capable mid-range HDR screens, the effect is impressive. GT Sport's HDR support is also exemplary - with support for displays operating up to 10,000 nits, effectively ensuring that the high dynamic range rendering is future-proofed for the much more capable HDR TVs to come. The bt.2020 colour space is utilised along with HDR rendering, with Yamauchi telling journalists that this allows Ferrari red to be accurately represented in a video game for the first time.
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Series creator Kazunori Yamauchi gave us the headline facts and figures for Pro support back in March, revealing an impressive spec for users with 4K screens: rendering resolution is set to 1800p, achieved using checkerboard upscaling. We'll have a more in-depth analysis of this later, but the beta also gives us our first opportunity to see how Polyphony is making use of the additional power offered by PlayStation 4 Pro. We've been spending time with the beta version of the game recently and we're happy to report a big leap in fidelity over the series' PS3 audio-visuals: there's a radical revamp in terms of materials, detail, lighting quality and engine acoustics. Original story: Three years into the current console generation, legendary developer Polyphony Digital is almost ready to unleash its first PlayStation 4 title - Gran Turismo Sport. It's most noticeable towards the right of the image on the wing mirror and around it.
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Hard geometric edges here on the dashboard see the enhanced AA in play. While improved anti-aliasing doesn't seem to be having much of an impact at all on the car here, check out the chain-link fence to the right, where the Pro offers additional refinement. Any differences in this shot are subtle to say the least. Here's one of our shots taken from our original captures. Another Polyphony shot here, again highlighting smoother edges on the car. This Polyphony-supplied shot is taken inside the garage and you can see additional fine detail resolved on the Ford Focus here thanks to the MSAA, along with smoother edges on the car. Polyphony Digital has supplied a brace of shots here (the first two in the sequence), and we've supplemented that with a few of our own shots. It's an aspect we should have picked up on and apologise for missing, because reviewing further media does show the difference - though in fairness, the MSAA coverage does seem a touch inconsistent and the effect overall is subtle.
#Gran turismo sport ps4 pro 720p
Polyphony has done something similar before with its lower resolution modes of course, with improved MSAA present on the 720p mode of Gran Turismo 5.
#Gran turismo sport ps4 pro 1080p
This does change the conversation, as 1080p with 8x MSAA would be a fascinating comparison point with an 1800p checkerboard presentation downscaled to full HD resolution - conceivably, the presentation could be cleaner.
#Gran turismo sport ps4 pro update
UPDATE 25/5/17 1:00pm: Sony has been in touch to point out additional 1080p features in Gran Turismo Sport for PS4 Pro users, specifically that along with the significantly improved in-game frame-rate and unlocked replay performance we've highlighted in the 1080p comparison further down this page, anti-aliasing is also enhanced with the inclusion of 8x multi-sampling (MSAA).